Start the game design in Storyline

Bespoke eLearning Development

eLearning Developer

Now we have some theory to underpin the game design, it’s time to start the practical game design. As an elearning developer / designer you will have a preferred rapid development tool. Some of the obvious ones being Articulate Storyline 2, Captivate 9, Lectora. All of these have their various advantages and disadvantages. For a good assessment of them all see: http://elearninguncovered.com/2013/01/e-learning-authoring-tool-comparison/. I had to choose one to create a game so I went with Storyline 2 for no other reason than, this is the last tool I used to create an elearning course, but I’ll try and keep the instructions as generic as possible. I’ll provide a link to the finished course at the end so you can download it and look at the structure/actions/code etc. I’ll also try and break down the elearning development into salient sections – one post a section. Keep the Octalysis gamification framework at hand to check what you need to think about as you start to develop: http://yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/

elearning developer
elearning developer

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